/**
 * User: Obi
 * Date: 02.08.11
 * Time: 20:32
 */
package com.jediflasher.game_client.events.model {
import flash.events.Event;

public class CharacterDataEvent extends Event {

	public static const NAME_CHANGE:String = "nameChange";
	public static const POSITION_CHANGE:String = "positionChange";

	public function CharacterDataEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false) {
		super(type, bubbles, cancelable);
	}

	override public function clone():Event {
		return new CharacterDataEvent(type, bubbles, cancelable);
	}
}
}
